Classroom and learning — the disruptive correlation
It is a fact that everyone learns differently, and understanding the different ways we learn is crucial for overall learning success.
The balance between classroom and learning has long been a subject of research among educators. But from a child-learning perspective: is there a connection between classroom and learning? Is there a barrier to learning outside the classroom?
Following the common expectation to validate knowledge and skills development, learners participate in assessments to show the depth of learning and allow teachers to review the effectiveness of teaching. This brings the question of the best learning style for each unique learner to the fore. Let's take a quick dive into the four learning styles in today's learners.
Visual Learners
They assimilate and understand concepts better when presented graphically or with symbols — charts, diagrams and visual hierarchies. They process information best when presented as a whole, in larger, meaningful chunks rather than in bits.
Auditory Learners
Aural learners retain information more easily when it is vocally presented, preferring to listen rather than take notes. They benefit from group activities and discussions, and from reading written notes aloud to themselves.
Reading / Writing Learners
They show a strong preference for the written word, grasping information best when it is written — notes, instructions and written assignments. They should be encouraged to take more notes during lessons to aid recall.
Kinesthetic Learners
These "tactile" learners learn through the use of their limbs and body, engaging all their senses in the process. They often thrive in scientific subjects with lab components, where skills-based instruction engages them in productive ways.
The goal of today's learning transcends the boundary of the classroom — it is directed toward building interaction between the learner, the medium of delivery, and learning content. One way to achieve this is to make the learning experience positive and memorable. Children are natural risk-takers who learn quickly, and professionals can take advantage of this by bringing 'gamification' into learning, making it a fun activity.
Codex has been at the forefront of producing digital learning content that simplifies the Nigerian primary and secondary school curriculum with easy-to-grasp concepts — making learning fun, engaging, and gamified. We believe learning shouldn't be a static, one-way experience, but can be digitised in creative styles to ensure retention, application, and an enhanced learner experience.